Translations:Dynamic Parent/4/en — различия между версиями
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== Animating Dynamic Parent == | == Animating Dynamic Parent == | ||
On animation controls we have special attribute''parent''', and you need to key it, to keep seamless switch at current frame. Notice that when you do seamless switch, | On animation controls we have special attribute''parent''', and you need to key it, to keep seamless switch at current frame. Notice that when you do seamless switch, | ||
| − | values of '''translate''', '''rotate''' channels are changing. You need to key them too when you do switching parents, to make control keep its world position relative to new parent. If you use standard '''SetKey''' (hotkey '''S'''), that will key all channels of the control, including '''translate''','''rotate''' and '''parent'''. | + | values of '''translate''', '''rotate''' channels are changing. <br> |
| + | You need to key them too when you do switching parents, to make control keep its world position relative to new parent. If you use standard '''SetKey''' (hotkey '''S'''), that will key all channels of the control, including '''translate''','''rotate''' and '''parent'''. | ||
Текущая версия на 08:26, 25 декабря 2019
Animating Dynamic Parent
On animation controls we have special attributeparent', and you need to key it, to keep seamless switch at current frame. Notice that when you do seamless switch,
values of translate, rotate channels are changing.
You need to key them too when you do switching parents, to make control keep its world position relative to new parent. If you use standard SetKey (hotkey S), that will key all channels of the control, including translate,rotate and parent.