Translations:Start working on scene usd/7/en — различия между версиями

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As a result of Import operation will be created:
 
As a result of Import operation will be created:
 
* A Proxy Shape object [[AL_USDmaya]] will be created with a link to the latest version of the [[USD]] scene via [[Wref Resolver| wref]].
 
* A Proxy Shape object [[AL_USDmaya]] will be created with a link to the latest version of the [[USD]] scene via [[Wref Resolver| wref]].
* The number of frames displayed is the same as in the [[USD]] scene.
+
* The Frame Range from the [[USD]] scene.
 
* A link to the latest version of the sound will be created as a may reference via [[Wref Resolver| wref]].
 
* A link to the latest version of the sound will be created as a may reference via [[Wref Resolver| wref]].
* Will automatically be put down in the scene pin on the Wref Context of all Maya's rigs. This means that you will need to switch the setup versions explicitly through The Wref Context Manager, <br>
+
* Will automatically be put down in the scene pin on the Wref Context of all Maya's rigs. This means that you will need to switch the rig versions explicitly through The Wref Context Manager, <br> if needed. All other files referenced in scene we don't pin, so latest available versions will be loaded.
everything else will be loaded at the very end.
 

Текущая версия на 13:56, 10 января 2020

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Формулировка сообщения (Start working on scene usd)
В результате операции Import будут созданы:
* Будет создан [[AL_USDmaya]] ProxyShape - обьект с ссылкой на последнюю версию [[USD]] сцены через  [[Wref Resolver| wref]].
* Будет выставленно количество кадров такое же, как и в [[USD]] сцене.
* Будет создана ссылка на последную версию звука, как майский референс через [[Wref Resolver| wref]].
* Автоматически будет проставлено в сцену pin на Wref Context всех майских ригов. Это означает, что переключать версии сетапа нужно будет явно через Wref Context Manager, если это будет необходимо. <br> Все остальные файлы подгружаемые в сцену, не закрепляются (pin) автоматически, поэтому для них грузится всегда последняя версия.
ПереводAs a result of Import operation will be created:
* A Proxy Shape object [[AL_USDmaya]] will be created with a link to the latest version of the [[USD]] scene via [[Wref Resolver| wref]].
* The Frame Range from the [[USD]] scene.
* A link to the latest version of the sound will be created as a may reference via [[Wref Resolver| wref]].
* Will automatically be put down in the scene pin on the Wref Context of all Maya's rigs. This means that you will need to switch the rig versions explicitly through The Wref Context Manager, <br> if needed. All other files referenced in scene we don't pin, so latest available versions will be loaded.

As a result of Import operation will be created:

  • A Proxy Shape object AL_USDmaya will be created with a link to the latest version of the USD scene via wref.
  • The Frame Range from the USD scene.
  • A link to the latest version of the sound will be created as a may reference via wref.
  • Will automatically be put down in the scene pin on the Wref Context of all Maya's rigs. This means that you will need to switch the rig versions explicitly through The Wref Context Manager,
    if needed. All other files referenced in scene we don't pin, so latest available versions will be loaded.