Context Menu/en — различия между версиями
(Новая страница: «''IK/FK Switch''. Seamless kinematic switch.») |
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| (не показано 9 промежуточных версий этого же участника) | |||
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[[Файл:ContextMenu.png|обрамить|Context menu]] | [[Файл:ContextMenu.png|обрамить|Context menu]] | ||
| − | You can pop up context menu, while pressing '''right''' mouse button on a '''control''' in | + | You can pop up context menu, while pressing '''right''' mouse button on a '''control''' in viewport.<br> |
''Reset controls''. Reset attributes on all of the controls(on main_control). | ''Reset controls''. Reset attributes on all of the controls(on main_control). | ||
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''Dynamic Parent Bake''. Bake dynamic parent to world on selected controls in specified frame range on timeline. | ''Dynamic Parent Bake''. Bake dynamic parent to world on selected controls in specified frame range on timeline. | ||
| − | ''Show Picker''. Show [[Picker| | + | ''Show Picker''. Show [[Picker|picker]] in separate window. |
''IK/FK Switch''. Seamless kinematic switch. | ''IK/FK Switch''. Seamless kinematic switch. | ||
| − | ''Dynamic IK/FK''. | + | ''Dynamic IK/FK''. Kinematic switch in [[BezierRig|Bezier Rig]] (tails, tongues, tentacles, etc) |
| − | ''Mirror''. | + | ''Mirror''. Controls symmetry. |
| − | ''Flip''. | + | ''Flip''. Controls swapping (left side swaps with the right one). |
| − | ''FollowNeck Switch''. | + | ''FollowNeck Switch''. Seamless FollowNeck attribute switch. |
| − | ''FollowBody Switch''. | + | ''FollowBody Switch''. Seamless FollowBody attribute switch. |
| − | ''Visible geometry''. | + | ''Visible geometry''. Show or hide differents parts of body. |
Текущая версия на 15:00, 4 августа 2020
You can pop up context menu, while pressing right mouse button on a control in viewport.
Reset controls. Reset attributes on all of the controls(on main_control).
Select controls. Select all of the controls(на main_control).
Dynamic Parents. Work with Dynamic Parent.
Dynamic Parent Bake. Bake dynamic parent to world on selected controls in specified frame range on timeline.
Show Picker. Show picker in separate window.
IK/FK Switch. Seamless kinematic switch.
Dynamic IK/FK. Kinematic switch in Bezier Rig (tails, tongues, tentacles, etc)
Mirror. Controls symmetry.
Flip. Controls swapping (left side swaps with the right one).
FollowNeck Switch. Seamless FollowNeck attribute switch.
FollowBody Switch. Seamless FollowBody attribute switch.
Visible geometry. Show or hide differents parts of body.
