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There are also situations when there will be no video reference for your shot (usually this is due to the fact that the body mechanics in this shot are too complex for the actors), in this case, follow what is on the animatics. <br>
There are also situations when there will be no video reference for your shot (usually this is due to the fact that the body mechanics in this shot are too complex for the actors), in this case, follow what is on the animatics. <br>
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You can find the video reference and 3D layout for the shot by following the path:
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You can find the '''video reference''' and '''3D layout''' for the shot by following the path:
# Open '''[https://prodtrack.wizartanimation.com Prodtrack]'''.
# Open '''[https://prodtrack.wizartanimation.com Prodtrack]'''.
# Select the tab with your tasks '''My Tasks'''.
# Select the tab with your tasks '''My Tasks'''.
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# In the '''link field''', click on the number of the shot you need.
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# In the '''link''' field, click on the number of the shot you need.
# And on the '''Versions''' tab, find the 3D layout and video references (there can be one or more).
# And on the '''Versions''' tab, find the 3D layout and video references (there can be one or more).
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Текущая версия на 13:39, 29 апреля 2021
We record the performance of professional actors on our video references, under the strict guidance of the Director, do not be afraid to follow them! 🤭
We record our video references in order to help you make the body mechanics in your shot more correct. An example of working correctly with the ref will be shown below.
Sometimes there are situations when what happens on the video reference differs from what happens on the 3D layout of your shot, in this case, it is better to write to your coordinator and specify what you should follow when animating.
There are also situations when there will be no video reference for your shot (usually this is due to the fact that the body mechanics in this shot are too complex for the actors), in this case, follow what is on the animatics.
You can find the video reference and 3D layout for the shot by following the path: