Maya recommended settings/en — различия между версиями

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* Change settings '''Renderer''' to the '''Viewport 2.0'''. It's letting you view high-quality lighting and shadows, materials, and other effects directly within the Maya viewport, without the need to render.<br><br><br><br>
 
* Change settings '''Renderer''' to the '''Viewport 2.0'''. It's letting you view high-quality lighting and shadows, materials, and other effects directly within the Maya viewport, without the need to render.<br><br><br><br>
*Set the <abbr title="Windows &gt; Settings/Preferences &gt; Preferences &gt; Settings &gt; Animation &gt; Evaluation">'''Evaluation mode: Parallel'''. </abbr>.Parallelizes evaluation and uses all available cores to evaluate your scene.<br><br><br><br>
+
*Set the <abbr title="Windows &gt; Settings/Preferences &gt; Preferences &gt; Settings &gt; Animation &gt; Evaluation">'''Evaluation mode: Parallel'''</abbr>.Parallelizes evaluation and uses all available cores to evaluate your scene.<br><br><br><br>
 
* Enable the <abbr title="Windows &gt; Settings/Preferences &gt; Preferences &gt; Settings &gt; Animation &gt; Evaluation">'''GPU Override'''</abbr> Works  to accelerate deformations. If your scene has standard Maya deformers and the mesh geometry is dense, this can improve performance.<br><br><br><br>
 
* Enable the <abbr title="Windows &gt; Settings/Preferences &gt; Preferences &gt; Settings &gt; Animation &gt; Evaluation">'''GPU Override'''</abbr> Works  to accelerate deformations. If your scene has standard Maya deformers and the mesh geometry is dense, this can improve performance.<br><br><br><br>
 
* Use the <abbr title="Windows &gt; Settings/Preferences &gt; Preferences &gt; Display &gt; Viewport 2.0">'''Rendering engine: OpenGL - Core Profile (Compatibility)'''</abbr>.
 
* Use the <abbr title="Windows &gt; Settings/Preferences &gt; Preferences &gt; Display &gt; Viewport 2.0">'''Rendering engine: OpenGL - Core Profile (Compatibility)'''</abbr>.

Версия 08:54, 30 декабря 2019

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Maya setting.gif

Maya settings

We recommend these settings for correct work of Maya:

  • Change settings Renderer to the Viewport 2.0. It's letting you view high-quality lighting and shadows, materials, and other effects directly within the Maya viewport, without the need to render.



  • Set the Evaluation mode: Parallel.Parallelizes evaluation and uses all available cores to evaluate your scene.



  • Enable the GPU Override Works to accelerate deformations. If your scene has standard Maya deformers and the mesh geometry is dense, this can improve performance.



  • Use the Rendering engine: OpenGL - Core Profile (Compatibility).

Graphics Hardware

Refer to the following pages for a detailed list of recommended systems and graphics cards: