Getting started on a shot/en — различия между версиями
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In the beginning, you need to decide on which characters or items you need to load rig. <br> | In the beginning, you need to decide on which characters or items you need to load rig. <br> | ||
It may not be all assets, for example, the assetin this scene is static, or the supervisor animator has given you the task to animate only certain assets.<br> | It may not be all assets, for example, the assetin this scene is static, or the supervisor animator has given you the task to animate only certain assets.<br> | ||
| − | To switch the asset from cache to rig, select the asset in USD Outliner, and right-click in the context menu '''Variants=>animDisplayVariant=>rig'''. <br> | + | To switch the asset from cache to rig, select the asset in '''USD Outliner''', and right-click in the context menu '''Variants=>animDisplayVariant=>rig'''. <br> |
This will download the maya reference onto the asset, and it will have to move to the same location as it was set in the Layout. | This will download the maya reference onto the asset, and it will have to move to the same location as it was set in the Layout. | ||
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Версия 14:53, 29 апреля 2021
Содержание
Selecting a project and running the program
Along with the project resources, you should download the software configuration files. Usually they are on the way:
{your_folder}/projects/<project_code>/.config
1. If you have downloaded the files and no available projects appear on the Apps tab, select the Rescan Projects Config option.
2. When you have icons with project names, you can double-click on the icon to go to the project.
Wizart Desktop will remember the project you selected for the next launch. Next, you will see a list of programs available to you.
3. In the Apps tab that appears, there will be an icon Maya, initially it is gray and inactive.
You need to tell Wizart Desktop where is Maya installed on your PC.
There are two ways of doing that:
- Click Right Mouse Button on Maya icon and in context menu select Scan for Software, and Wizart Desktop will try to find Maya at default installation path. It could fail on your configuration. In that case, use the way below.
- Click Right Mouse Button on Maya icon and in context menu select Scan Software Executable Path, and use the showed dialog windows to specify location for maya.exe file.
4. When you find Maya location in any of ways above, icon will be colored and you can now start Maya using double click.
5. Now you can start working in Maya.
| Note that it is ALWAYS necessary to run Maya through Wizart Desktop in order for it to set up the correct environment for loading resources. |
Build the sceneSo, you need to start working on an animated scene. The process of opening the scene is a little different from what you might have seen on other projects.
2. A dialog box will appear where you need to select the name of the Episode and the name of the Scene you want to start working on. 3. Then click Import. As a result of Import operation will be created:
Working with the USD sceneThe entire scene is loaded as a USD Proxy, and a minimum number of maya nodes are created. The created panel can be docked to Maya's UI. In the beginning, you need to decide on which characters or items you need to load rig.
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