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All paths in the scene, including USD Layers, Maya references, texture paths have a wref path. In such paths, there is usually no reference to a specific version of the asset, and you do not need to change this in the process.
However, in the work of the animator, it may be necessary:
For example, when you start working on a scene, you want to freeze the setup versions for a current scene so that you can take a newer version while working on another scene.
You have found some technical problem in the setup, and want to update version of the setup to a newer one in the scene, explicitly and locally. Not to break anything else.