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Текущая версия на 14:21, 29 апреля 2021
Working with the USD scene
The entire scene is loaded as a USD Proxy, and a minimum number of maya nodes are created.
Characters have no rig loaded at the start, but they should be displayed in the starting position.
To see the real hierarchy of the scene, you need to open USD Outliner.
To do this, select Wizart Animation => USD => AL USD Outliner.