Translations:Getting started on a shot/63/en
Версия от 14:53, 29 апреля 2021; LenaShelest (обсуждение | вклад) (Новая страница: «In the beginning, you need to decide on which characters or items you need to load rig. <br> It may not be all assets, for example, the assetin this scene is stat…»)
In the beginning, you need to decide on which characters or items you need to load rig.
It may not be all assets, for example, the assetin this scene is static, or the supervisor animator has given you the task to animate only certain assets.
To switch the asset from cache to rig, select the asset in USD Outliner, and right-click in the context menu Variants=>animDisplayVariant=>rig.
This will download the maya reference onto the asset, and it will have to move to the same location as it was set in the Layout.
