Freelance Scene Data Exchange Workflow SQS/en
Обмена ресурсами на фрилансе
Внутри студии мы специально подготавливаем для аниматоров, layout сцены, в которых уже загружены все финальные ресурсы в виде сцен в формате Maya Ascii (.ma). Например для эпизода 43, сцены 01:
projects\sq4\04_Episodes\Ep_43\LayOut_Out\Scene_01\ep43_sc01_layout_v03.ma
All assets must be referenced to your maya layout scene, and scene must be ready for animation. Reference paths inside scenes should look like:
$W\projects\sq4\03_Characters\assets\orm\builds\anim\orm_v043.mb
Please, DO NOT change references path, and DO NOT change folder structure on local disk, or we will have extra repathing work todo, when you return to us finished animation scene. If you have some issues, e.g. technical problem with asset, or missing asset in scene, write to us. When we resolve issues on our side, we update your data on FTP server, and when you using Wizart Desktop push FTP Download, you get new layout scene version with fixed assets. Example:
projects\sq4\04_Episodes\Ep_43\LayOut_Out\Scene_01\ep43_sc01_layout_v04.ma
Important
- Save you scene files and return to us in Maya Ascii (.ma) format, if Maya not allow you to do that, write to us, so we can resolve that issue.
- Do not reference and update assets, do not repath references to local disk yourselves, write to us if you have missing asset or have some technical issue.