Picker
Picker - tool for fast picking/selection and acess to controls for character rigs we making at Wizart Animation. Think of it like "control panel" for controls arragned in comfortable way, organizing tens of controls, we have on each character. Now we have unique picker for each character, and it works only you have .picker file in character folder. For example for Gerda:
..projects\sq4\03_Characters\assets\gerda\builds\anim\gerda.picker
Содержание
How to Show Picker
Look into menu Wizart Animation => Animation => Picker. At the appeared window, push "+" button and select from character list the asset you need.
RMB click on character control and select in context menu Show Picker. This will show picker for selected character and highlight clicked control in picker.
UseAlt+MMB for pan, Alt+RMB or mouse wheel for zoom. Using F button you can focus on selected control.
Selecting controls
Select/pick controls in picker will select corresponding controls in Maya. Notice that, this selection behaviour is bidirectional i.e. if you selection something in maya that will trigger highlight in picker.
You can also do selection rectangular marquee in picker, to select several controls at once.
Utilities
If you push green buttons with labels IK orFK, placed near parts of rig control, you can seamlessly switch ik/fk modes. Also you can do this using RMB context menu on control in picker.
Focus Groups
You can use buttons for fast focus on groups body (B), face (F) or focus ALL controls.
You can make picker to keep focus on group when you resizing window, if you use option Focus On Resize.
Организация Табов
If you move tab outside the picker window while holding Shift you can detach tab into new window.
Таким же образом заново можно прицепить вкладку в существующее окно.
Можно загрузить несколько вкладок на персонажа, и когда вы будете выделять контрольки разных персонажей, пикер будет переключать вкладку на выбранного персонажа.
Также возможно открыть несколько вкладок на одного персонажа, например сразу работать в разных окнах с контрольками тела и лица одного персонажа.









