Translations:Wref Context Manager/1/en
Working with Wref Context Manager
All paths in the scene, including USD Layers, Maya references, texture paths have a wref format.
Such paths usually doesn't include reference to a specific version of the asset and normally you do not need to change this in the process.
However, animator's work may require to define version explicitly:
- For example, when you start working on a scene, you want to pin the rig versions for a current scene, so that you can take a newer version while working on another scene.
- You have found some technical issue in the rig, and want to update version of the rig to a newer one in the scene explicitly and locally not breaking anything else.